Very useful Xaoz, thanks so much.
And this is especially for whoever it is that's bitching about Xaoz's siggy....
Xaoz_XtC wrote:To add a texture from the forum to your Utherverse folders save the textures to your desk top and then drag them to the right folders. If it's for the torso, head or legs it goes in either the resources\female\textures or the resources\male\textures folder. If it is for anywhere else it will have a separate mesh and goes in the resources\female\attachments\textures or the resources\male\attachments\textures folders. Note that Hair, shoes, clothes, glasses and masks and all piercings have separate meshes).
How to use my textures:
If the file name starts with UFUT or UMUT it goes on the ClothingTorso line
If the file name starts with UFWT or UMWT it goes on the SexClothingTorso line
If the file name starts with UFUL or UMUL it goes on the ClothingLegs line
If the file name starts with UFWL or UMWL it goes on the SexClothingLegs line
If the file name starts with UF_skirt it goes in the SkirtSkin line
If the file name starts with UF_skirt_long it uses HF_skirt_long.gml on the SkirtMesh line
If the file name starts with UF_skirt_mini it uses HF_skirt_mini.gml on the SkirtMesh line
If the file name starts with UF_skirt it uses HF_skirt.gml on the SkirtMesh line
If the file name starts with UF_shoesXX or UM_shoesXX (where XX=some nomber) then that goes in the FootSkin line
and will use the HF_shoesXX.gml (where XX= the number in the above example) if female and the HM_shoesXX.gml if male.
These are the same for EVERY texture I make!
Qbag or cnenabvq
Vg vf nobhg lbh